A process document to help remind players of the Deathwatch Roleplaying Game of many of the ways their Space Marines can be badass.
Easing the frustrations of Deathwatch players and gamemasters with a condensed and corrected summary of the character creation process.
Folks often play roleplaying games to feel like badasses – but could the ultimate badasses of Deathwatch be too much of a good thing?
It’s a new year and there’s a new look to the website to go with it! Here are some thoughts and wishes as 2016 passes into 2017.
How do I ensure the Star Wars: Force and Destiny RPG brings its flavour to the fore?