Ever notice how half the cast in Alien (and Aliens, for that matter) smoke like chimneys? I know it wasn’t a big deal when the movies were made, but I couldn’t help making a comic out of it!
I originally posted this on the Alien: Isolation forums and have edited some spoiler material out for its appearance here. You can read the original at this link, but be warned – I discuss some major end-of-the-game stuff.
Well, that’s it. All done.
I just polished the campaign off today. One playthrough, on Hard. And… wow.
To the staff at The Creative Assembly, congratulations for creating a complete and utter nerve-worker. Bloody good game, but certainly not a happy one. I feel put through the wringer. And I know full well I was the one turning the handle.
I’m sitting at my PC at home. I’m comfortable – well, as comfortable as I’ll get in my chair. I’m holding an Xbox 360 controller, which is plugged into my PC. My thumb is resting on the controller’s A button.
On the screen in front of me is the image of a door. Well, a hatch, big and white, the only exit to a darkened room. Light shines in through two vertical windows on either side of the hatch. In the middle of it, where the seam between the hatch’s two halves runs to the left, is a palm-sized red button.
As soon as I press the A button on my controller, my avatar within the room will reach forward and press the red button in the hatch on the screen. The hatch will then open.
And I’m scared.
I don’t want to push the button on that hatch.
All right then. I’ve been trying to write this blog post on and off for days and I’ve not been satisfied with it. I’m waffling and telling tangential stories and not getting to the points I want to make, and as a result this post is live several days later than intended.
So now I’m going to start from the basics and work my way outward from there. Having read issues 1, 2 and 3, I can happily say:
Death Vigil is the only comic book I’m glad to own.
Kelly Gurnett just published a knockout post over on Cordelia Calls It Quits. I invite you to, and highly recommend that you, read it, especially f you’ve struggled with the idea of doing your own thing for a crust. God knows, I have. I’ve subscribed to blogs, I’ve downloaded eBooks, I’ve been to networking events – yet I’ve very rarely done the things that They, well intentioned as they may be, suggest I do in order to Build My Own Business.
I’ve questioned that. I’ve guilted myself over it. I’ve beat myself up about it. Yet none fo those things have changed this innate resistance to all this entrepreneurial all-guns-blazingness I’ve encountered. All the lifestyle design advice seems to centre aroudn How Much You’re Earning, Where You Can Live, The Places You Can Go and The Things You Can Buy instead of how to go about making yourself happy and fulfilled.
A few posts ago, I wrote about the difficulty of figuring out what The Thing You Can’t Not Do is when you’ve spent most of your life avoiding doing things.
A couple of posts ago, I wrote about the moment when I finally discovered what it really felt like to get something I didn’t care about out of my life.
But getting out is all well and good – how do you know when you’re doing the opposite?